Base game works but no win logic
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@@ -62,11 +62,11 @@ async def test(interaction:discord.Interaction):
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class HitOrStand(discord.ui.View):
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def __init__(self, *, timeout=180):
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super().__init__(timeout=timeout)
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self.content = None
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self.content = False
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@discord.ui.button(label="Hit", style=discord.ButtonStyle.green)
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async def hit(self, interaction: discord.Interaction, button: discord.ui.Button):
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self.content = "h"
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self.content = True
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for child in self.children:
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child.disabled = True
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await interaction.response.edit_message(content="You Hit!", view=self)
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@@ -74,7 +74,7 @@ class HitOrStand(discord.ui.View):
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@discord.ui.button(label="Stand", style=discord.ButtonStyle.red)
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async def stand(self, interaction: discord.Interaction, button: discord.ui.Button):
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self.content = "s"
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self.content = False
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for child in self.children:
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child.disabled = True
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await interaction.response.edit_message(content="You stood!", view=self)
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@@ -85,7 +85,8 @@ async def bj(interaction: discord.Interaction):
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discinput = lambda m: discordInput(interaction, m)
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discoutput = lambda m: discordOutput(interaction, m)
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await interaction.response.send_message("Let's play Black Jack!")
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await blackJack.play_game(interaction.user.id, 100, discinput, discoutput)
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await blackJack.play_game(discinput, discoutput)
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# await blackJack.play_game(interaction.user.id, 100, discinput, discoutput)
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async def discordInput(interaction: discord.Interaction, message:str):
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response = HitOrStand()
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