Added a second button
Only one button can be pressed
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@@ -1,8 +1,5 @@
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import discord
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from discord import app_commands
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from discord.app_commands.errors import CommandInvokeError
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botIntents = discord.Intents.all()
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@@ -15,12 +12,12 @@ async def on_ready():
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await tree.sync()
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print('Itsa me Mario!')
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@tree.command(name="gibme", description="Lmao")
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@tree.command(description="Lmao")
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async def test(interaction:discord.Interaction):
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print(f"{interaction.user} used command! Woohoo!")
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try:
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await interaction.response.send_message("Pay $5 for a Mario Moment", view=Buttons())
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except CommandInvokeError:
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except discord.app_commands.errors.CommandInvokeError:
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print("Uh oh! It failed!")
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class Buttons(discord.ui.View):
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@@ -28,11 +25,22 @@ class Buttons(discord.ui.View):
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super().__init__(timeout=timeout)
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@discord.ui.button(label="Pay $5", style=discord.ButtonStyle.green)
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async def button(self, interaction: discord.Interaction, button: discord.ui.Button):
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print(f"{interaction.user} pressed the button")
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async def green_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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print(f"{interaction.user} pressed the green button")
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button.disabled = True
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button.label = "No Refunds!"
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await interaction.response.edit_message(content=f"Gary is a Capitalist", view=self)
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for child in self.children:
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child.disabled = True
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await interaction.response.edit_message(content=f"Mario Moment Achieved", view=self)
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@discord.ui.button(label="Punch AcryBot", style=discord.ButtonStyle.red)
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async def red_button(self, interaction: discord.Interaction, button: discord.ui.Button):
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print(f"{interaction.user} pressed the red button")
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button.disabled = True
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button.label = f"fuck you {interaction.user}"
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for child in self.children:
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child.disabled = True
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await interaction.response.edit_message(content=f"Ouch!", view=self)
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